In a world of deceit, only the death hold the truth. Raine is seventeen-years-old and still on the run. She can see the dead, a secret that could get her killed. Seeking refuge with a deluded cult is her latest bad decision but rescuing an injured woman in the snow is soon revealed to be a horrific mistake. Hazia endangers not just Raine, but the whole world: she's escaped from Redwinter, fortress-monastery of the Draoihn, the warrior magicians who answer to no king or queen of the land, but to their own Grand Master. They will stop at nothing to retrieve what she’s stolen. Raine must survive by her wits, and her ... |
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Eight years have passed since the young Princess Bitterblue and her country were saved from the vicious King Leck. Now Bitterblue is the queen of Monsea, and her land is at peace. But the influence of her father, a violent psychopath with mind-altering abilities, lives on. Her advisers, who have run the country on her behalf since Leck's death, believe in a forward-thinking plan: to pardon all of those who committed terrible acts during Leck's reign and to forget every dark event that ever happened. Monsea's past has become shrouded in mystery, and it's only when Bitterblue begins sneaking out of her ... |
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Her beauty is a weapon - and Fire is going to use it. Fire's exceptional beauty gives her influence and power. People who are susceptible to it will do anything for her attention and for her affection. But beauty is only skin deep, and beneath it Fire has a human appreciation of right and wrong. Aware of her ability to influence others and afraid of it, she lives in a corner of the world away from people - not only to protect them but also to protect herself from their attention, their distrust and even their hatred. Yet Fire is not the only danger to the Dells. If she wants to protect her home, if she wants a ... |
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A new land has been discovered to the east. Winterkeep is a land of miracles, a democratic republic run by people who like each other, where people speak to telepathic sea creatures, adopt telepathic foxes as pets, and fly across the sky in ships attached to balloons. But when Bitterblue's envoys to Winterkeep drown under suspicious circumstances, she and Giddon and her half-sister, Hava, set off to discover the truth--putting both Bitterblue's life and Giddon's heart to the test when Bitterblue is kidnapped. Giddon believes she has drowned, leaving him and Hava to solve the mystery of what's wrong in ... |
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Peter Grant is facing fatherhood, and an uncertain future, with equal amounts of panic and enthusiasm. Rather than sit around, he takes a job with emigre Silicon Valley tech genius Terrence Skinner's brand new London start up - the Serious Cybernetics Company. Drawn into the orbit of Old Street's famous "silicon roundabout", Peter must learn how to blend in with people who are both civilians and geekier than he is. Compared to his last job, Peter thinks it should be a doddle. But magic is not finished with Mama Grant's favourite son. Because Terrence Skinner has a secret hidden in the bowels of the ... |
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"Skyward is an adventure and a half that you won't want to miss." Tor.com An alien race called the Krell leads onslaught after onslaught from the sky in a never-ending campaign to destroy humankind. Humanity's only defense is to take to their ships and fight the enemy in the skies. Pilots have become the heroes of what's left of the human race and Spensa has always dreamed of being one of them. But the chances of that happening were slim to none... at least until the Krell doubled their attacks. It's possible that humanity's desperation to survive will finally take her skyward... ... |